Hello everybody!
The holiday rush is starting to die down and work is beginning to pick back up. We’ll have more to say in the very near future, and of course surveys and such for our Kickstarter backers. I just thought I’d give a little Friday update.
Our iOS development hardware is just about here. We won’t be able to dig right into it, of course, but we will be able to get thing set up and work on it piecemeal over the coming months. After the Android/OUYA release, we’ll focus on iOS in earnest.
Speaking of the OUYA, that photo? That’s the OUYA launcher software running on my Nexus 7. Our dev hardware has shipped, and the software dev kit has already landed. I’m spending a little time today getting my hands dirty with it. It’s very exciting.
That’s about it for today. We’re already seeing the results of the Kickstarter campaign, and we’re in for a pretty wild couple of months once full production ramps up next week. Stay tuned!
-Developer John
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terminallycooking said:
Are you optimistic about the Ouya’s chances in the market? Because the mere fact that your game is coming out on the Ouya is convincing me to get one.
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