Visual development for the game is still ongoing. Josh’s style will feature heavily, of course, but there’s no reason to stop there. Myself and the other artists have been busy exploring some of the possibilities for how the game could look. For one thing, it’s undecided at this point which parts of the game, if any, will be 3D, which is why I tried a blocky, three dimensional look with parts of this concept piece.
-Severin

Visual development for the game is still ongoing. Josh’s style will feature heavily, of course, but there’s no reason to stop there. Myself and the other artists have been busy exploring some of the possibilities for how the game could look. For one thing, it’s undecided at this point which parts of the game, if any, will be 3D, which is why I tried a blocky, three dimensional look with parts of this concept piece.

-Severin